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MemoryMesh

MCP Server

Structured knowledge graph for AI storytelling

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Updated 14 days ago

About

MemoryMesh is a local knowledge‑graph server that lets AI models maintain consistent, structured memory across conversations. Ideal for text‑based RPGs and interactive storytelling, it auto‑generates tools from schemas to manage nodes, edges, and metadata.

Capabilities

Resources
Access data sources
Tools
Execute functions
Prompts
Pre-built templates
Sampling
AI model interactions

MemoryMesh MCP server

MemoryMesh addresses a common pain point for AI developers: keeping an assistant’s knowledge consistent across multiple interactions while still allowing the model to reason about complex, interconnected data. By exposing a structured knowledge‑graph backend through the MCP interface, it lets an AI model add, update, and query entities in a way that mirrors how humans organize information. This is especially valuable for text‑based RPGs, interactive storytelling, or any scenario where the narrative evolves over time and must be remembered accurately by the assistant.

At its core, MemoryMesh is a local knowledge‑graph server that automatically generates MCP tools based on user‑defined schemas. A schema describes the types of nodes (e.g., , ) and relationships (, ), as well as required fields and enumerated values. Once a schema is loaded, the server exposes tools for creating nodes, linking them with edges, and deleting or updating existing data. Because the schema drives tool generation, developers can tailor the graph’s shape to match the domain of their application without writing custom code for each operation.

The server offers several practical features that make it a powerful addition to AI workflows. Dynamic schema‑based tools give the model clear, typed instructions for interacting with the graph, reducing ambiguity and errors. Metadata guidance allows developers to embed descriptive tags that help the model understand context, such as a character’s race or an item’s rarity. Event support logs every mutation to the graph, enabling audit trails or replay of state changes for debugging. Finally, informative feedback is returned when a tool call fails—providing the model with actionable error messages so it can retry or adjust its request.

Real‑world use cases abound. In a role‑playing game, an assistant can remember that a player’s sword is broken and suggest repairs, or track where quest items are hidden across locations. In a simulation of social networks, MemoryMesh can maintain relationships between users and their interests, allowing the AI to generate personalized content. Even in organizational planning tools, the server can model projects, stakeholders, and dependencies, letting an AI assistant keep track of progress over multiple sessions.

By integrating seamlessly with the MCP ecosystem, MemoryMesh lets developers embed a persistent, queryable memory layer into their AI applications. The server’s schema‑driven approach keeps the model’s interactions predictable and extensible, while its event logging and feedback mechanisms make it easier to debug and improve conversational AI over time.