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Steam MCP Server

MCP Server

Bridging Steam Web API to MCP clients

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Updated Sep 15, 2025

About

A Node.js/TypeScript server that exposes Steam Web API endpoints via the Model Context Protocol, enabling MCP clients like Roo to query game stats, achievements and player data.

Capabilities

Resources
Access data sources
Tools
Execute functions
Prompts
Pre-built templates
Sampling
AI model interactions

Steam MCP Server – A Bridge Between AI Assistants and Steam Data

The Steam MCP Server solves the common pain point of integrating rich, real‑time Steam data into AI‑driven workflows. Developers building chatbots or code assistants often need to fetch game statistics, player achievements, or store information on the fly. Rather than embedding custom API calls into every client, this server exposes a unified MCP interface that standardises requests and responses. The result is a single, lightweight service that any MCP‑compatible client—such as Claude or the Roo VS Code extension—can query without worrying about authentication, rate limits, or data formatting.

At its core, the server is a Node.js/TypeScript application that listens on standard input/output via the . When an MCP client sends a message, the server validates the request, translates it into an appropriate Steam Web API call using Axios, and returns a structured JSON payload. This encapsulation means developers can focus on higher‑level logic while the server handles all API nuances, including key management and error handling. The single required environment variable, , keeps sensitive credentials out of source control and allows the server to operate securely.

Key capabilities include:

  • Player‑centric data: , , and give instant insight into a user’s activity or progress.
  • Game metadata: , , and expose the full catalog of Steam titles, their store pages, and in‑game stats definitions.
  • Community content: surfaces the latest updates or patches for any title.
  • Statistical aggregates: and provide worldwide metrics that are invaluable for analytics or competitive benchmarking.
  • API discovery: lets clients introspect which Steam interfaces are available, easing development of custom extensions.

Real‑world scenarios illustrate the server’s value: a game analytics dashboard can query to display live leaderboards; a voice‑assistant in a gaming community chat can answer “How many players are online for Dota 2?” by calling ; or a developer helper tool can retrieve achievement data for a user’s Steam account to auto‑generate completion reports. In each case, the MCP server removes boilerplate code and centralises API interaction.

Integrating the Steam MCP Server into existing AI workflows is straightforward. An MCP client simply declares a new server in its configuration and starts sending messages. Because the server adheres to the MCP specification, it can coexist with other services (e.g., weather APIs or code‑analysis tools) without conflict. Developers can chain multiple tool calls, use the server’s structured responses for further processing, or even embed them into prompt templates. The result is a cohesive, extensible environment where AI assistants can pull authoritative Steam data in real time, enhancing user experience and enabling smarter decision‑making.